

The previous version was somewhat confusing if you didn’t know the fight this version is very straightforward. This is the fight that sees the most changes from its previous iteration to its current form. Pick that up and make your way to the boss. Once you open up the shaft, you’ll be introduced to a small tunnel with a bag of Firesand. They’re also the only enemies that will potentially surprise you by casting the circle AoE Self-destruct, which also kills them. The Blasting Caps have the Firesand you need and will drop it when they die. The east group consists of a Blasting Cap and Errant Soul, while the west group contains a Blasting Cap, Errant Soul, and Spriggan Copper Copper. On this level, you’ll find another Blasting Device and Powder Chamber but no easy bags of Firesand you need to dispatch the enemies to the east and west to get some. Use the key on the Sealed Blasting Door and then use the Lift Lever to head down to the next level. Once downed, Kottos will drop a Tiny Key and Treasure Coffer. At the end of the cast, it’ll throw a rock at its target

Interact with it to descend into the mine itself. Within the next room, you’ll find a Lift Lever. One of the enemies will drop a Tiny Key, which you’ll use on the nearby Sealed Blasting Door. You’ll likely kill them before that’s a major problem. The only thing of note with this first pack is that the Spriggans eventually cast Haste on themselves, causing them to attack faster. The first group you’ll encounter consists of two Copperbell Coblyns and one Spriggan Copper Copper. If you don’t need the loot - which is listed below - you should skip these divergences. It’s largely a straight path, with one or two branches to additional rooms that usually have a few mobs and treasure chests. The map hasn’t changed from the previous iteration.
#FF14 COBLYN EARRING PATCH#
This is a level 17 duty unlocked as part of the main scenario quest “Into a Copper Hell.” Copperbell Mines is one of the dungeons that was slightly reworked with Patch 6.1, so that’s the iteration we’re highlighting today. Salutations! You’ve triumphed over Sastasha and The Tam-Tara Deepcroft, so welcome to your next dungeoneering challenge in Final Fantasy XIV. They’ll settle for the Warrior of Light, however. Instead, the hecatonchires have been freed and the giants want revenge on those that trapped them long ago.

Once thought bare, now they teem with life, but not the expected kind. Grab yourself a few ounces of firesand and prepare to do some mining in the abandoned mines sitting on the edges of Ul’dah.
